Hey all, I’m still planning on releasing Gem Worlds this year. November ended up being bug-fixing month, and I found a couple of content things that need to be replaced (icicles and beehives).
Before launching any game, I play through it over and over, until I can go from start to finish without seeing any bugs. For Gem Worlds, that’s a little trickier, since the game takes around two hours to complete (longest game I’ve made yet). I’ve reached the fifth and final world, and tested all the skills, so things are looking pretty good.
I really hope and pray that I can still ship the game this year, but it’s looking close. In terms of gameplay, here’s a quick look (via Twitter) at some UI changes in terms of how skill selection looks (World 4):
Finally, some non-Gem-Worlds related things:
Finally, if you haven’t already, please wishlist and follow the game on Steam, it helps with visibility on the Steam store.
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