Categories: Devlog | Game Development | News | Retrospective |
Devlog · Gem Worlds · 2022-10-06 · nightblade

Hey all, my apologies for not writing sooner - I thought I sent an update out, but apparently not. In short order, here’s what’s going on with Gem Worlds:

  • Still aiming for a 1.0 release this year, although not 100% sure I will be able to hit it
  • Will likely release the game for free instead of paid
  • Every world now generates with two types of levels, instead of all five
  • The save/load screen is finished and works well!
  • I fixed a lot of bugs. Like, a lot.

Here’s the save/load screen in all its current glory:

screenshot of the save screen


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